Terrain Generator is a C/C++ script for Graphics and Animations scripts design by Mike Carson.
It runs on following operating system: Windows. Terrain Generator uses the Delaunay triangulation of a set of 2d points to generate a set of triangles that will make a good terrain.
Publisher review: Terrain Generator uses the Delaunay triangulation of a set of 2d points to generate a set of triangles that will make a good terrain. This program uses the Delaunay triangulation of a set of 2d points to generate a set of triangles that will make for a good terrain. Notice how there are more triangles on the bottom than at the top. This means it can offer more terrain detail close to the viewer and less further away once the terrain is lifted into 3d. This program requires CGAL from http://www.cgal.org/ to compile. Requirements: ยท CGAL Operating system: Windows
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